Animal Dialogue (動物会話, Doubutsu Kaiwa?) is communication of intention with animals that don't speak a "language of words".
C: Since it's not like the intellect of the animals improve, very complex nuances are not conveyed. (Even then, maybe because Kintoki's mental structure is close to animals, they strangely get into a mutual understanding.)
Battle Continuation (戦闘続行, Sentō Zokkō?) is the strength of vitality for predicaments. Also, the ability to withdraw from combat and reach allied territory alive after being defeated.
A: Makes possible to fight even with deadly injuries and can remain alive so long as one does not receive a decisive fatal wound.
C: (In Cú Chulainn's case, because of his Master boosting his Endurance, its Rank was temporary lowered. His original Rank in this Skill is A)
Bravery (勇猛, Yūmō?) is the ability to negate mental interference such as pressure, confusion and fascination. Not usable under the effects of Mad Enhancement.
A+: Bonus effect of increasing melee damage.
B:
Charisma (カリスマ, Karisuma?) is the natural talent to command an army. Increases the ability of allies during group battles. A rare talent.
A+: At this point it is no longer popularity, but rather a kind of spell (curse) in itself.
A: Can be said to have achieved the greatest level of popularity as a human being.
B: Suitable for a king of a country.
E: Leadership skills increases, but the morale troops decreases extremely.
Chinese Martial Arts (中国武術, Chūgoku Bujutsu?) is a Chinese rationality. A value that measures one's mastery of the martial arts that made becoming one with the universe as its objective. Its difficulty to learn is of the highest level and, unlike other Skills, it is at A Rank that one is at a level where he is said to have finally "learned it". Requires a life in which your character was trained in Chinese martial arts.
A+++: At this point, one is master among masters.
Clairvoyance (千里眼, Senrigan?) is superior visual perception. Supplement long-range aiming and increases dynamic vision. Furthermore, at higher ranks it is possible to acquire precognition ("see into the future") and other forms of perception that are beyond normal eyesight (X-ray vision and the sorts).
C: Capable of keeping track of fast-moving object within a range of 4kms. (EMIYA acquires this by applying Reinforcement on his eyes).
Discernment of the Poor (貧者の見識, Hinsha no Kenshiki?) is insight to see through the opponent's character and attribute.
A: He will not be deceived by excuses and deceptions from words. (It expresses the power to grasp the true nature of the opponent possessed by Karna, who was blessed with the opportunity to inquire about the life and value of the weak due being someone without a single relative.)
Disengage (仕切り直し, Shikirinaoshi?) is the ability to break away from combat.
C: Bonus effect of returning battle conditions to what they were at the beginning of the match.
Divinity (神性, Shinsei?) is the measure of whether one has Divine Spirit aptitude or not. At high levels one is treated as a mixed race of a materialized Divine Spirit, and the level declines when the Heroic Spirit's own rank as a Monster, Demonic Beast raises. It can also decrease due one's dislike for the gods. It also has an effect which reduces special defensive values called "purge defense" in proportion to the Divinity's Rank. It can break through Skills such as Protection of the Faith. Requires some relation to a god in life.
A+: (Gilgamesh original value as a 2/3 demigod)
A: (Heracles was originally a 1/2 demigod, but he became a full god after death.)
B: (Gilgamesh effective value, which was reduced due his dislike of the gods)
C: (Iskander has been said that he is the son of the greatest of the gods, Zeus, while there is no clear evidence.)
D: (Kintoki, depending on the version of the tale, is the son of Yama-Uba impregnated by a clap of thunder)
E-: (Medusa's divinity was reduced after her transformation into the Gorgon)
Eternal Arms Mastership (無窮の武練, Mukyū no Buren?) prevents degradation of fighting skills when under the effect of mental hindrance.
A+: Mastership of combat arts has reached the point of being said to be unrivaled in one's era. By complete merging of mind, body and technique, it is possible to make use of full fighting skills even when under the influence of any sort of mental hindrance.
Expert of Many Specializations (専科百般, Senka Hyappan?) is access to and use of many expert skills.
A+: A total of 32 different skills ranging from tactics, academia, espionage, assassination, swindling, rhetoric and others can be used with proficiency of Rank B or above. (Assassin achieves this by arbitrary changing between his multiple personalities).
Eye for Art (芸術審美, Geijutsu Shinbi?) is infatuation with works of art.
E-: If he happens to see a Noble Phantasm that possess artistic anecdotes, there is a small chance that he might be able to figure out its true name.
Eye of the Mind (False) (心眼(偽), Shingan (Nise)?) is an innate talent to sense and avoid danger based on intuition, that can also be called the Sixth Sense or prescience, gained through many ordeals and adventures. As a natural talent to avoid danger, it greatly differs from Eye of the Mind (True), which is danger avoidance that originates from “predictions augmented by experience”.
A: The ability grants an effect of offering resistance against penalties caused by visual obstructions. (During the Grail War, in the battle with Arturia, Assassin crossed blades with an invisible sword numerous times. He was able to use this ability to gauge even the length and width of the sword, and see through the fact that Arturia was unable to use her Noble Phantasm attack due to a lack of mana. Seeing through the weapon and style of his opponent after crossing blades only a few times, the perception of his eyes is the best among Servants.)
B: (Even though Heracles’ sanity was lost due to Mad Enhancement, this skill remained effective as it is nearly an instinct. When crossing swords with a seasoned swordsman like Arturia, he would not fall for half-hearted feints. It is such a troublesome ability for Hercules’ opponents. Although monstrous in size, Hercules has a high rank in Agility. As a result, it is very difficult to corner him.)
Eye of the Mind (True) (心眼(真), Shingan (Shin)?) is heightened insight that was refined through experience.
B: Capable of calm analysis of battle conditions even when in danger and deduce an appropriate course of action after considering all possibilities to escape from a predicament. So long there is even a 1% chance of a comeback, this ability greatly improves the chances of winning.
Guardian Knight (守護騎士, Shugo Kishi?) temporary raises defensive power when protecting others.
A+: (As the guardian of many countries and regions, George is always expected to "guard over others". And such expectations give him unlimited power of protection.)
Golden Rule (黄金律, Kogane Ritsu?) measures one's fortune to acquire wealth. Requires you to have been rich in life.
A: Money problems are completely unknown.
Headache Sufferer (頭痛持ち, Zutsū-mochi?) is a curse inherited from the birthplace of one's previous life. Due suffering from chronic headaches, the success rate of mental Skills decreases considerably.
B: (Because of the presence of this Skill, it is hard for Nero's to perfectly demonstrate her valuable talent for fine arts)
High-Speed Divine Words (高速神言, Kōsokushingon?) is the power to activate Thaumaturgy without the use of Magic Circuits. The language of the Age of Gods, back when words played a heavy role in spellcasting. As such, it is power long lost by modern magi. Your character must originate from the Age of Gods, or Greek and Roman mythology.
A: High-Thaumaturgy-level Magecraft can be cast at the speed of Single-Action spells.
Imperial Privilege (皇帝特権, Kōtei Tokken?) is an ability that, due the insistence of the owner, Skills that are essentially impossible to possess can be obtained for a short period of time. In cases when the Rank is above A, even the "burden to the body" is acquired (such as Divinity). This requires you to be a world-renowned king, or emperor.
EX: (For Nero, the relevant Skills are Riding, swordsmanship, fine arts, Charisma, Military Tactics and others)
Information Erasure (情報抹消, Jōhō Masshō?) is the removal of information regarding the Servant's true name, abilities, and appearance from the records and memories of all witnesses, including the opponent, following the conclusion of an engagement. Assassin-exclusive.
B: This effect is enforced even within digital recordings by a closed-circuit camera in broad daylight. However, evidence of the engagement is not removed from the scene, and by way of logical deduction, the Servant's identity may be revealed.
Innocent Monster (無辜の怪物, Muko no Kaibutsu?) is the name of the monster that had his past and way of being distorted because of the image that was born from his behavior in the previous life. Both abilities and appearance were transformed. Incidentally, this equipment (Skill) cannot be removed. Exclusive to the Servant 'Vlad Dracula'.
A: Dracula
Instinct (直感, Chokkan?) is the power to "feel" the most favorable developments for oneself during battle.
A: Refined sixth sense is now close to true precognition. Bonus effect of reducing by half the penalties caused by obstructed vision and hearing.
B: (As Saber Alter, Arturia's senses became dulled due having to constantly suppress the rage caused by Angra Mainyu's corruption)
C: It is only effective for the sake of defense (George employs this ability for the sake of immediately judging "whatever the opponent is an enemy that must be fought".)
Knowledge of Respect and Harmony (宗和の心得, Sōwa no Kokoroe?) prevents any decrease in the effectiveness of a technique, regardless of how many times it is used against the same opponent.
B: Attacks cannot be perceived by the enemy.
Librarian of Stored Knowledge (蔵知の司書, Zōchi no Shisho?) is an ability that makes it possible for a clear recall of knowledge from memory with a successful Luck check, even if the information perceived in the past was not consciously acknowledged at the time.
C: (Assassin achieved this by distributing his memory processing among his many different personalities).
Magecraft (魔術, Majutsu?) is knowledge about modern Thaumaturgy.
C-: Capable of using orthodox Thaumaturgy.
Mental Pollution (精神汚染, Seishin Osen?) makes it highly possible to shut out any mental interference Thaumaturgy, due possessing a distorted mentality. However, at the same time it becomes impossible to come to an understanding with individuals that do not possess an equivalent rank of mental pollution.
A:
C: Provides a probability that mental interference magecraft will be rendered ineffective. In the condition that the Servant's master is of Evil alignment, and perpetrates acts of cruelty against the Servant, Mental Pollution will increase in rank, further increasing defenses against magecraft. However, as the Servant's psyche is inherently broken, this may result in irreversible deterioration.
Military Tactics (軍略, Gunryaku?) is tactical knowledge used not for one-on-one combat situations, but for battles where many are mobilized. Bonus modifiers are provided during use of one's own Anti-Army Noble Phantasm or when dealing against an enemy Anti-Army Noble Phantasm.
B:
Monstrous Strength (怪力, Kairiki?) is an ability possessed by monsters and beasts, temporary boost of the Strength parameter by one rank for a time limit determined by the ranking of this skill.
B: (the longer Medusa is under the influence of this skill, the more she turns into the legendary monster Gorgon)
Murderer of the Misty Night (霧夜の殺人, Kiriya no Satsujin?) is a skill associated with the Servant's nature as a serial killer rather than as an Assassin, which permits preemptive strike against all opponents. However, unconditional success of the skill is possible only at night.
A: (From the conditions of their bodies, it is believed that all of the victims of Jack the Ripper were assailed when unguarded)
Mystic Eyes (魔眼, Magan?) is the possession of Mystic Eyes that are capable of interfering with the outside world.
A+: Cybele
C : Possesses Mystic Eyes that enchants the souls of those who the user looks at and of those who look at the user. (In Arcueid's case, it does not function properly due a misunderstanding from the Master. Her original Rank in this Skill is A)
Mystic Face (魔顔, Magan?) is a spell (curse) inherent of one's facial features which is cast as soon as the target look at the user's face.
C: Diarmuid of the Love Spot (愛の黒子, Ai no Kuroko?). Effects are similar to those of Charm-type Mystic Eyes.
Natural Body (天性の肉体, Tensei no Nikutai?) is the possession of a perfect body as a living being from birth. The owner of this Skill is treated as if his STR is always Rank-Up.
C: (Furthermore, even without training Kintoki's muscles are brawny and his body shape doesn't change no matter how much calories he intakes.)
Nature of a Rebellious Spirit (反骨の相, Hankotsunosō?) is the temperament to never remain at one location and never embrace a lord. A wandering star that does not have the capacity to be king nor is capable of finding his own king. Negates the effects of Charisma with the same rank.
B:
Numeral of the Saint (聖者の数字, Seija no Sūji?) denotes that "3" is the sacred number of the Celts. Only during the three hours between 9 AM and midday and the three hours between 3 PM and sunset, one's power increases three-fold. Requires you to be somehow related to a Celtic Saint.
EX:
Pioneer of the Stars (星の開拓者, Hoshi no Kaitaku-sha?) is the unique Skill given to heroes that became turning points in the human history. All difficult voyages and challenges which are considered "impossible" turn into "events that can be realized". Requires you to be a hero who became a turning point in history.
EX:
Prana Burst (魔力放出, Maryoku Hōshutsu?) is the increase in performance caused by impregnating one's weapons and body with magical energy and instantly expelling it. Simply put, recreating the effect of jet burst by expending large amounts of prana.
A: A normal weapon that is not on the level of a divine mystery can be destroyed in one blow. Raises defense in several times. (Arturia uses this skill mainly for defense and high-speed movement. As Saber Alter, her magical energy will cover her body in this fashion regardless of her will)
Prana Burst (Flames) (魔力放出(炎), Maryoku Houshutsu (Honoo)?) is a version of Prana Burst that impregnates weapons with prana that imparts a flame effect.
A: In Karna's case, blazing flames become prana to dwell in the weapon used. This Skill is usually active and all the weapons that Karna grasps receive this effect.
Presence Detection (気配感知, ?) is the ability to detect other Servants and local mana sources.
Unknown: Called an ability of the highest class, Enkidu is capable of detecting anything from other Servants to water sources clear across Snowfield, covering more than ten kilometers.
Projectile (Daggers) (投擲(短刀), Tōteki (Tantō)?) is the expertise for throwing projectile weapons; in this case, daggers.
B: Thrown projectile weapons are now comparable to bullets.
Protection from Arrows (矢避けの加護, Yasake no Kago?) is an increased defense against ranged attacks by predicting the projectiles' trajectories through exceptional means, such as hearing the sound of air being cut, or sensing the killing intent of the enemy.
B: (an inborn ability of Cu Chulainn; as long as the shooter is within his line of sight, he can track down ranged weapons with his eyes and defend against them. Does not apply for attacks made from super-long-range or with a great area-of -effect)
Protection from Wind (風除けの加護, Kazeyoke no Kago?) is a charm (spell) originated from the Middle East, used mainly for protection against sandstorms and Jinns.
A: True Assassin's ability originate from the time when he was alive (mainly used to protect himself from sandstorms and similar events), and this ability once saved him from Saber's Invisible Air.
Protection of the Fairies (精霊の加護, Seirei no Kago?) is a blessing from Elementals; the capacity to increase one's Luck in dangerous situations. Activation is limited to battlefields, where it is possible to perform feats of arms.
A:
Protection of the Faith (信仰の加護, Shinkō no Kago?) is a Skill possessed only by those who have sacrificed themselves for a religious view. Despite being a form of divine protection, it is not a blessing from a higher existence. It is only the absoluteness of one's body and soul, which is born from faith. But if it is too high, it causes abnormalities in the personality. Jeanne D'Arc exclusive.
A+++:
Revelation (啓示, Keiji?) is a Skill equivalent to Instinct, a sixth sense regarding battles; however, "Revelation" accommodates all matters related to the achievement of a goal (for instance, choosing the most suitable path while traveling). Because there is no basis to it (or so she thinks), it cannot be explained to others clearly. Jeanne D'Arc exclusive.
N/A:
Saint (聖人, Seijin?) indicates being acknowledged as a saint. When summoned as a Servant, the ability of saint is selected one among "raising the effectiveness of sacraments", "automatic HP recovery", "1 Rank-Up to Charisma" and "production of a holy shroud is possible".
N/A:
Rune Magic (ルーン, Rūn?) is knowledge about this type of Magecraft that originated in northern Europe.
B: capacity to use the 18 original runes.
Self-Modification (自己改造, Jiko Kaizō?) is the aptitude to merge one's own flesh with body parts of others. The higher the ranking in this skill, the further away one is from being a proper hero.
A:
- Quote :
- Nursery Rhyme-specific:
Do-do-do-doesn't matter doesn't matter that kind of stuff doesn't matter at all!
Whatever it is if you talk to me I'll do it from your orders!"
-Nursery Rhyme
C: (Hassan fused the arm of Shaytān with his own right arm thanks to this skill)
Shapeshifting (変化, Henka?) refers to both borrowing bodies and appearance change. A method used by the millenary spirits of foxes and badgers of China that are put on par with Tamamo-no-Mae.
A+: It seems like the master's look has been copied exactly.
- Quote :
- Nursery Rhyme-specific:
"I'm going to shapeshift, I will shapeshift.
I am you, you are me.
I'm going to shapeshift, I shapeshifted.
I am you, and you are me."
A: (A method used by Daji of the Shang Zhou Revolutionary Period (see Fengshen Yanyi), but Tamamo-no-Mae does not feel like making much of an use of this due a trauma of the past)
Soul of a Martyr (殉教者の魂, Junkyousha no Tamashii?) is a mental protection that negates mental interference.
B+: (George is the owner of a strong faith who was pressed to renounce his religious beliefs many times and, despite receiving countless tortures, never fell down to such persecutions.)
Sphere Boundary (圏境, Kensakai?) is a technique in which, by use of Qi, one perceives the circumstances of his surroundings, and can make his own existence vanish. For those who have mastered it, unification with the world and even making their figure naturally transparent becomes possible.
A:
Subversive Activities (破壊工作, Hakai Kōsaku?) is the talent to reduce the enemy forces in the preliminary stages, before going into battle. An expert of traps. However, the higher is the ranking of this Skill, the more one's spiritual status as a hero declines. Assassin-exclusive.
A: It is possible to disable nearly 60% of the total military force before the enemy advances.
Surgical Procedure (外科手術, Geka Shujutsu?) is the capability of surgical repair with use of a bloodstained scalpel, applicable to the Servant or her Master.
E: Despite the technique being 120 years old, and somewhat unreliable by visual appearance alone, the procedures manage to attain their intended effect, boosted somewhat with application of prana. (The victims of Jack the Ripper were found with their organs removed in such a way as to require anatomical knowledge or skill with dissection.) Requires a life as a murderer.
Uncrowned Arms Mastership (無冠の武芸, Mukan no Bugei?) is arms competency that was not recognized by others due various reasons. To the opponents, the rank of his sword, spear, bow, Riding and Divinity appears to be one degree lower than what it actually is. If his true name is revealed, this effect will be terminated.
N/A:
Vitrification (透化, Suka?)is a serene state of mind. A mental protection that nullifies mental interference.
B+: By limiting his fighting spirit as a martial artist, one can conceal his presence. (As he is not a true assassin, Kojirou cannot truly make use of the Assassin's Class Skill Presence Concealment. However, with this ability he is able to simulate its effects to some extent)
Voyager of the Storm (嵐の航海者, Arashi no Kōkai-sha?) is the talent to impel a ship and those who the user identifies with. Because the ability as a group leader is also necessary, this unique Skill also have the effects of both Charisma and Military Tactics. Requires a past as a ship captain.
A+:
Witchcraft (呪術, Jujutsu?) is the Dakini heavenly methods. It includes methods to discern one's time of death and secret arts to obtain influence, such as methods to attain status and fortune (for men) and methods to gain the favor of influential individuals (for women).
EX: (By lamenting harshly learning from experience in the past, Tamamo-no-Mae does not feels like making much of an use of this)